GAME ART AND DESIGN
Course Description
This course introduces students to techniques used in the gaming industry. Students will focus on principles used for developing good game design; covering areas that relate to art, history, ethics, storyboarding, programming, and 2D visual theory. Emphasis is placed on game development, game theory, animation techniques, 3D modeling, and 2D texturing.
Course Objectives
- Understand basic history of game design
- Analyze job readiness in the game industry
- Apply game culture and game play
- Produce Game prototypes
- Create 3D assets used in games
- Apply 2D game design
- Create 2D games
Course Topics
- History of Game Design
- Career Exploration and Job Readiness
- Game Culture and Game Play
- Game Prototypes
- 3D Game Design
- 2D Game Design
- 2D Game Production
Game Maker Review
agenda-debates.docx | |
File Size: | 20 kb |
File Type: | docx |